É hoje! No fim da tarde tem apresentação do nosso jogo novo. Passa lá!
Local: Tecnopuc – Prédio 99A– 2° andar-Sala: 206 – Porto Alegre, RS
Data: 23 de agosto de 2018, 17h-18h
I’d love to have Lila fully available in languages other than Portuguese, but it’s quite text-heavy and requires a certain amount of research, what with the giving advice and all. So if you’re interested in helping speed things along, please get in touch! Email us at email@example.com, post here or through social media (links on side bar).
Lila’s Hearts is a free print&play card game for 2 to 6 players that teaches issues related to accessibility and disabilities. It takes 20 to 30 minutes to set up and play.
LILA is the acronym in Portuguese for Read Comprehend Remember Act. The first two steps happen during play and facilitate the latter in real life situations.
Although the theme of the game is disability (and currently only available in Portuguese), its structure can be used to reinforce other kinds of knowledge (CC license at the bottom of this post). For this you need to organize your content into 5 specific categories, 1 generic category and 5 types. Lila’s Hearts is organized like this:
Basically, six decks of nine cards each. It’s important to note that the Action cards are worth more points in the game, because actions speak louder than words. 🙂
Another key aspect of the game is tying the categories to goal cards. Goals give extra points provided that the player acquires the appropriate cards, which means the text on them has to be read carefully in order to buy the best option. For example, Lila’s Hearts goals are:
Setup for 2 to 6 players (if more players are needed, add extra hearts)
Victory: Whoever has more points at the end, wins. Points are obtained through cards and goals.
Categories: The cards are divided in Visual, Hearing, Intellectual, Physical, Autism and Generic.
Types: The cards are divided in Definition, Information, Person, Movie, and Action.
Wildcards: Generic category cards are wildcards. They count towards the goals and do not give bonuses.
Bonus Hearts: Normal hearts are returned to the common area after buying something. Bonus hearts stay with the player. They may be obtained when buying an Information or Action card that is marked with a bonus symbol.
Bonus Attempt: Shuffle the 6 Action Bonus or 3 Information Bonus cards and choose one randomly. Place the corresponding heart in the player area, if it comes out. (This can be replaced with throwing a die).
Ending: When someone reaches 8 points on the cards, the players who haven’t completed their turn yet play once more. Goals points are scored after the end. If the player has any wildcards, they decide which category gives them the better advantage in scoring.
In their turn the player can choose ONE ACTION below:
If you prefer to replace the bonus cards with dice throws:
12 small hearts
7 big hearts
12 small bonus hearts
7 big bonus hearts
14 goal cards
6 starting cards
6 action bonus cards
3 info bonus cards
Lila’s Hearts by A.C. Hermann, Bruna Descovi da Silva, Isadora Giongo Brandalise, Larissa Yasin Gonçalves Galuschka is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Icon used on cards by Paomedia